Sunday, 11 October 2015

Improving your Oztag with Tim #3 #sportvariations #Oztag #TagRugby

Plays

Plays in Oztag are important and these are just some of the basics. All plays in Oztag are used for a reason which is generally to create larger holes and gaps in the defense to make it easier for attacking players to run through without being tagged. In the diagrams shown defenders are the letters and the attacking players are numbers.

XY (pronounced by saying the letters X and Y)


This is a very basic move in all codes of Rugby. It is simply when the first receiver (number 1 in the diagram) will be holding the ball then run forward then cut across to run in between defenders B and C. They will then dummy or pass the ball to player 2 when the two lines cross. If player 1 still has the ball they will continue running in between the defenders B and C, player 3 will then follow their line running straight in between defenders C and D and player 1 can either hold onto the ball themself or pass it to player 3.
1 = player 1 red line symbolizes where the player needs to run. 2 = player 2 blue line is where player 2 needs to run. 3 = player 3, brown line is where the player 3 needs to follow. Diagram of XY
The reason as to why this play works is because player 1 will cross in front of defender B, this means that the defender needs to go for only one person or else either attacking player will be able to easily run through. So lets say for example defender B chooses to tag player 1 when they cross in front of them. It is the role of player 1 to see that defender B is going for them so they should pass it on to player 2 who is cutting behind them. When player B goes for player 1 he/she moves further away from defender A creating a larger gap in between the two defenders which makes it easier for player 2 to run straight through.

If say for example player B decides to fall for the dummy and go for player 2, player 1 should then run in the now larger hole in between defenders B and C. This causes defender C to look at player 1 and forces them to go for player 1. This then creates a large hole in between defenders C and D for player 3 to run straight through.

 XX or Double X

When performing a double X it is very similar to the XY however instead of player 3 continuing to run their line straight, they instead cut inside, behind, player 1 as shown in the diagram.

Double X
 The reasoning for a Double X is very similar to an XY. It simply makes the defenders have to choose which attacker to go for.

Drifter

A drifter is when both players 1 and 2 move up together first then begin to drift across the field, this is used to draw defenders B and C away from the middle are so that player 3 can run behind player 1 and receive the ball in between defenders A and B.


Drifter

 Cut out ball

A cut out ball is self explanatory. Player 1 will cut out player 2 and pass it straight to player 3
Cut out ball

 Block

A block is when player 1 will run straight then player 3 will cut at an angle and run between defenders B and C. Then player 2 will sweep around and run between players C and D. 

Block

 Plays generally take a while to get used to so don't stress too much if all this technical language is a little hard at the start. Things become a lot easier when versing actual people. These plays can be incorporated in training sessions or games if your team would like to up their skill level and attempt to play at a slightly higher level.

- Tim

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